Error:Load failed Function trace: PROGRESS_CLIENT_SENDRESOURCELISTBLOCK CL_FinishSteamResourceUpdating() PROGRESS_CLIENT_CHECKCRCS PROGRESS_CLIENT_PARSESERVERINFO CL_ParseServerInfo() Host_Reconnect_f() end Netchan_Clear reliable_ack 1 Netchan_Clear reliable_seq 1 Host_Reconnect_f() begin CGameUI::HideGameUI CGameUI::ActivateGameUI CGameUI::HideGameUI CGameUI::ActivateGameUI CGameUI::HideGameUI CGameUI::ActivateGameUI PROGRESS_CLIENT_SENDRESOURCELISTBLOCK CL_FinishSteamResourceUpdating() PROGRESS_CLIENT_CHECKCRCS PROGRESS_CLIENT_PARSESERVERINFO CL_ParseServerInfo() Host_Reconnect_f() end Netchan_Clear reliable_ack 1 Netchan_Clear reliable_seq 1 Host_Reconnect_f() begin S_Play weapons/ric3.wav S_Play weapons/ric3.wav S_Play weapons/scout_fire-1.wav CL_ParseClientdata() S_Play player/pl_shell2.wav S_Play player/pl_shell2.wav CL_ParseClientdata() S_Play player/pl_shell1.wav S_Play player/pl_step2.wav S_Play player/pl_step1.wav CL_ParseClientdata() S_Play player/pl_shell1.wav CL_ParseClientdata() S_Play player/pl_shell1.wav S_Play player/pl_shell1.wav S_Play player/pl_shell3.wav CL_ParseClientdata() CL_ParseClientdata() CL_ParseClientdata() S_Play player/pl_step1.wav S_Play player/pl_step2.wav CL_ParseClientdata() S_Play player/pl_shell3.wav CL_ParseClientdata() S_Play player/pl_shell2.wav CL_ParseClientdata() S_Play player/pl_shell1.wav S_Play player/pl_shell1.wav CL_ParseClientdata() S_Play player/pl_shell2.wav S_Play player/pl_shell2.wav S_Play player/pl_shell1.wav S_Play player/pl_step1.wav CL_ParseClientdata() S_Play player/pl_step2.wav S_Play player/pl_step3.wav CL_ParseClientdata() CL_ParseClientdata() S_Play player/pl_shell1.wav S_Play player/pl_shell1.wav