Version 3.0 -Migrated to Mission Pack Code -New Team based Door Controllers -New TeamChat(""); script command added -New HUD Score toggle key added -Recovery of Dropped flag now scores points -New Deathmatch Map intro screens introduced -PlasmaThrower changed -CPPR removed and replaced with Mine Layer Gun -New maps added -Maps Retextured and Reworked -New Custom textures added -New Custom MP's added -Numerous bug fixes Verion 2.0 -Added New Game Option: Knife Damage Level can be set -Modified ControlZone Entity to Support Teamplay -Modified ObjectiveItem Entity to Support Teamplay -Modified ObjectiveZone Entity to Support Teamplay -Modified ObjectiveManager Entity to Support Teamplay, Must now link to the ObjectiveItem -Added GameController Entity to Support Teamplay (required item) -Modified PlayerStart to Support Teamplay -Added new keybind for TeamChat -Added TeamBalancing Score System (smaller teams generate greater points at objectives) -Added Teamplay Maps: CTF_Pyramids, CTF_Storm, TCZ_FrontLine, TCZ_Station, STO_Duel, STO_Grid, CTF_Orion01, CTF_Badlands -Objective Identification now appears next to PlayerOwner's name on Hud Score Chart -Fixed transparency problem on Mobius Stairway -Changed texturing on King of the Hill -Altered weapons and sounds in Turbine -Changed default dedicated server player speeds -Added Music to all maps -Objective Entity's now validate targets -Added Dynamic Taunts -Added server variable sp_lMaxDamageAlpha to limit the amount of redness when hurt -Mouse sensitivity now decreased when in Zoom modes -CPP Rifle bullet is smaller and leaves a particles trail -Added Weapon binds for new weapons into the control schemes -Added NoTrespassZone Entity for mappers to block players, or particular weapons fire Verion 1.0 -Added New Game Option: 4 Level Player Movement Speed setting for the server -Added New Weapon: Plasma Thrower - uses energy to fire a fast, area effect energy bolt (ammo 5/10 cells) -Added New Weapon: Charged Particle Projection Rifle - an energy based sniper weapon with zoom (ammo 10 cells) -Added New Key Binding Secondary Fire: 1) Rocket Launcher has a level 1 zoom 2) Grenade Launcher can launch gas grenades 3) Plasma Thrower can shoot a slower firing, but more powerful energy bolt 4) Charged Particle Projection Rifle has a level 2 Zoom -Added ControlZone Maps: CZ_KingOfTheHill, CZ_Turbine, CZ_Monolith, CZ_MobiusStairway -Added Rugby Maps: RG_TheTwoTowers, RG_Colisuem, RG_ReactorCore -Added Objective Thief Maps: OT_Eclipse, OT_TheBazaar -Added ControlZone Entity (useable in SeriousEditor) -Added ObjectiveItem Entity (useable in SeriousEditor) -Added ObjectiveZone Entity (useable in SeriousEditor) -Added ObjectiveManager Entity (useable in SeriousEditor)